Bodystorming Add/remove
Purpose:
The purpose of bodystorming is to get a hands-on experience of a situation or a product in order to both create a deeper understanding as well as to build empathy. It is a form of brainstorming with your body by using a combination of simulation and role-play by acting out scenarios or by interacting with an artifact with the goal of generating ideas.
Tips to include participants who are not able to:

See

Belong

Focus

Emote

Hear

Touch

Hold

Move
Overview
Input
Problem/opportunity or artifact
Output
Ideas, comments
Complexity
Simple-Moderate
Time
10-40 min
Participants
2-6
Activity
Core abilities: Move, touch, hold, communicate
Step by step:
Bodystorming is not a very structured method as it depends on what the input is, i.e. whether it’s a problem statement, opportunity or an artifact that you want to ideate around.
The most important element to keep in mind is that you need to introduce the method well and ensure that everyone feels like they are in a safe environment and that the method should be conducted with sensitivity.
Bring the input to the room or table and ask your participants or your team to interact with it. Make sure to document well what you observe as the bodystormers do not write anything down themselves during the exercise.
When doing this method you should consider:
Sensitivity is of high importance when bodystorming, especially if bodystorming about disabilities. The method should not feel silly or disrespectful.
Be mindful that some participants might find bodystorming uncomfortable, so make sure everyone is on board with it and feel that they are in a safe and non-judgemental environment.
Bodystorming can also be used to test a prototype or to communicate a concept.